Improving team engagement and collaboration through team-building activities that spark competition, creativity, and surprise.
Read MoreNew article published with Jes Koepfler, reconsiders the definition of augmented reality, available in UXPA Magazine.
Read MoreSlide deck from the Shallow IXD talk at IxDA 16 available for download.
Read MoreBlended social/digital interactions. Best practices for designing in game and financial contexts. Mitigating user focus on tech.
Read MoreExtreme Event on the Interaction Awards '16 Shortlist.
Read MoreI'll be speaking on the topic of Shallow Interaction Design at the IxDA Conference in Helsinki, Finland.
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